Sunday, April 4, 2010

Lets Make a Model: Battlewagons (Part 7)

Hey all. A minor update here. I thought Id show the parts needed for connecting the Deff rolla on the battlewagon.
Here are the parts. The connector arms are actually two parts glued together. I did not think of showing the parts seperated.
And here it is on the battlewagon. Be sure to dry fit the parts together so you can still the battlewagon down without the deffrolla being too far down. You do not need to glue the actual rolla part to the arms. It adds some length to the model. When you glue it to the battlewagon do it one side at a time and use the rolla part so the arm sits where you want it and it will also hold the arm in place while it dries.

Monday, March 8, 2010

Iron Knight, Silver Skull Test models

Hey. I did these models as a test of color scheme and to see how different they would look.
This is a Silver Skulls Tactical marine. Its a boltgun metal body with a heavy wash of badab black. The chest eagle and helmet is mithril silver. the Silver Skulls chapter is an old chapter that has been around for a while.

This assault marine is from the Iron Knights Chapter. They are thought to be a Imperial fist successor. This color scheme is black shoulder inset and helmet and a boltgun metal body. The body is not washed at all and the chest eagle is the same color as the body. The Shield on his shoulder is from a Assault Terminator kit. I trimmed the back nob off of it so it sits flush on the shoulder pad trim.

And here are the two marines together. Each has a distinct look and the difference in bases also makes them stand out separately.
Well That is it for now. Until next time.

Monday, March 1, 2010

Lets Make a Model: Battlewagons (Part 6)

Hey everyone. Its been a while but this next section of the battlewagon is done.

These are the parts used for this section.
Firstly for the front you want to put this part on. It sits inside the two sides so be sure to dry fit. The exhaust on the back is easy enough. When you assemble the exhaust be careful to make sure it lines up with the points to connect with the battlewagon

This part slides onto the front of the battlewagon.


here the top was added. I washed the metal bits with devlan mud and badab black after attaching them to the model. Once the model is fully done i will touch up the paint jobs a bit and weather the model.
Until next time...



Saturday, February 13, 2010

Pre-Heresy Deathwing Librarian

Hey everyone. Recently completed another Crusade era Loyalist Dark Angel Terminator. This one is a Librarian. Now Fluff aside about Librarians in Legions, I wanted to include a full command staff in my collection. I am happy with how he turned out.

I gave him 2 of the DA dreadnought leg plates with the scroll work as it fits the theme.
The head is a Maxmini helmet and the legs are from Microart Studios. I think they work well to make the model stand out.
That's it really for now. Just wanted to share the model as I am happy with its posing and look. Until next time..

Saturday, February 6, 2010

Lets Make a Model: Battlewagons (Part 5)

Hey everyone. This is the next part I did for the battlewagons.

Here are the parts needed all painted up and ready to go.
I started with the front and used plastic glue to glue the sides on. Be sure you dryfit first. The reason I used the plastic glue is because you get a bit more time to move the part around before it fully sets.

The next step was the back side panels. They are asymmetrical just like the front so you cant put the wrong side in the wrong place. However again always dryfit your parts together.

The last step was the back plates as you can see on the left battlewagon. They go a specific way as well. The left back plate is what a exhaust will attach to on the battlewagon.
That's it for this step. They are painted the same way I said in other parts. Again the weathering will happen after the model is fully assembled. Until next time.


Sunday, January 24, 2010

Pre-Heresy Deathwing Chaplain

Hey everyone. Thought I would post this guy up here as I finished him the other day. Basically I decided to relaunch my Deathwing as Pre-Heresy as I do love how the terminators were don in the artwork for it. I do also like the looks of Pre-Heresy Dark Angels even though it is just black. I'm starting from new with new models so the Dark Angels I have already will stay post heresy in there cool green, black and bone colors. The First Model I did for the new Crusade era Deathwing is a chaplain because the model is fantastic.



So there he is. I am happy with how he turned out overall. His Parchment loin cloth thing turned out better then I thought it would. The shoulder pads are Ironclad Dreadnought leg plates. The Crozius arm is a Thunderhammer arm with the hammer head removed and a dark angel bit added to the top. The combi-bolter is from the terminator librarian blister and the arm its attached to is a stormshield arm. Some greenstuff work to make the two mesh was required.
I highlighted the armor with Dark Angels green. I saw this done before and I really liked it so I tried my best with it. I kept the edging/highlighting dark. Also The pictures aren't the best. I am making an effort to clear some space and set up a mini wanna be photo booth for the miniatures. That will take some time though.
Now I know that the model has an imperial eagle on it in the back and I left it. Maybe he was given an honor by the emperor during the crusade? Who knows. Also there are 2 little crux terminatus type crosses on him. As they are not the standard Crux in look I figured these Templar type crosses would be fine to leave. And as for the combi-plasma... well they are the first legion and plasma has been seen in the novels and art work so its not unreasonable.
That is it for this guy. I really like how he looks. Instead of making my own shoulder pads I'm going to go with standard dreadnought leg plates for the rest of the army for the most part. Until next time...

Saturday, January 23, 2010

Lets Make a Model: Battlewagons (Part 4)

Hey everyone. A bit delayed but here is the next part of the Battlewagon build.

Here are the parts for this part of the build. They are painted up but the metal parts are not washed yet. Once attached to the rest of the model I wash the parts.

Here are the metal floor plates attached. These must go on first in order to put the purple parts above on. After it was glued in place I washed the floor plates with devlan mud to match the rest of the model.

And here it is done. I started with the middle part and then glued the sides on. Now There is still some grey showing through and that is alright. This is just a rough base coat to get the majority of the coloring done. As parts of the battlewagon start to become closed off ill add finishing touches to the purple. Also I will be weathering the purple after the battlewagon is fully built.
Until the next one..


Sunday, January 3, 2010

Lets Make a Model: Battlewagons (Part 3)

Hey everyone. This is the next step in the lets make a model battlewagons series. This step starts making the parts come together to look like a vehicle.

These are the parts cut from the sprue. The guide that comes with the kit shows you which parts you need. Clip them from the sprue and dry fit so you know how it goes together.

When you start assembling the parts you will notice that this small part in the picture above goes on the bottom. Be sure you put it in place before attaching both sides to the floorboard type piece. It has a groove in the parts that it snaps into and if both sides are on you may find it wont fit.


This is what the parts look like assembled both top and bottom.


Here it is painted with tires and treads attached. Primed black then a undercoat of tin bitz. Bolt gun metal drybrushed heavily over it and the purple areas were done with lich purple. You may not see it as I only did the purple on a few small areas. Everything was given a wash of devlan mud.
As you can see its starting to look like a vehicle now. Until next time.

Monday, December 28, 2009

Lets Make a Model: Battlewagons (Part 2)

Hey everyone. Here is the next section of the battlewagon build. We have all the tires and treads painted up.

Above you can see a close up on the tires. The red is drybrushed with boltgun metal to give it a worn metal look.

Here are all the tires and treads. Basically everything is basecoated chaos black. The treads and tire rims are undercoated tin bitz. Then the treads are drybrushed boltgun metal. The Tires have the red parts done first in mechrite red then blood red. Boltgun metal is drybrushed over the red and the rims. The tires are then cleaned up with chaos black.
So that is it. Next will be the chassis part that the tires and treads attach to. Hopefully that will be sooner.

Sunday, December 13, 2009

Lets Make a Model: Battlewagons (Part 1)

So here we begin the Battlewagon build. We start with just the wheels to slowly ease into the build:

There attached to the sprue like this. This is the wheel clipped from the sprue.

One thing to make not of before assembly is the little hole in the wheel. Line up the nub like part on the inside of the wheel with the hold in the edge of the wheel to have the wheel line up flush. This is the same for both style of wheel.


Here are the 4 wheel for one battlewagon built. There are two different styles of wheel each one has the hole and nub connection. Next step is to assemble the track assembly and paint both the tracks and the wheels. Until next time.

Pathfinders and Update

Hey everyone. I'm still around. Ive decided that I am going to try and dedicate this blog to more then just random posts and paint progress. I started a new Series on my youtube channel called "Lets Make a Model". Basically I take you along for the ride in building models and painting them. The first installment was with Pathfinders and the result is below.

There painted in Farsight enclave color or at least how I would imagine them to look.

So why did I mention the "Lets Make a Model" series? Well that is because for the more "complex" models (Vehicles, Walkers, conversions) I will be supplementing the videos with this blog. Basically this blog will focus on supplementing the lets make a model series and some tutorial type stuff along with the painting progress. As the video series shows the before and after I can show some mid progress here. The next installment is just being started so we shall see how it goes. Until next time.

Monday, October 26, 2009

Iron Hands dreadnought Counts As

Hey everyone. Its been a while. So I just have a model update and a little bit of explaining. Firstly the Dreadnought itself
Here is a shot of the base. Standing on a enemy rhino door from the emperor's children. Thought the whole fluff between the two during the great crusade would make the choice of fallen enemies fitting. Its supposed to look scorched and "sooty" which is why i applied streaks of heavy black wash to it.
Here is the shot of the back power plant with a mini banner thing.

The claw hand side.


The plasma Cannon side. I know there is some grey on the helmet towards the back. I will have to clean that up. The inside of that area is grey to make the helmet stand out a bit when looked at head on.



And I pinned it so it can torso twist and represent being destroyed and what not.
So onward with explaining myself. This is a counts as Bjorn. Why? Well the Generic marine codex can represent the Iron hands well enough. But the option of a Dreadnought HQ and the ability to attach terminator armored veterans to your squads also really screams Iron Hands. So I decided that I would use the Space Wolves Codex and represent a Iron hands Strike force led by a Dreadnought entombed leader which is very fluffy for them. I will be using what the codex gives me to best represent Iron Hands. So I wont be using Mark of Wulfen or Thunderwolves etc etc. Its using the codex to represent something and not just a generic re-skin of a Space Wolf army. I do feel the Space Wolf Codex does a equally good job of representing Iron Hands as the generic Marine codex does. So I chose Bjorn as a Dreadnought HQ is cool.
One more thing. The Iron Hands have Clans which are roughly the equal of companies. Each clan has a symbol. I chose the one with the wrench in the cog (On the dreadnought). I am not sure however who leads that clan. If anyone knows please let me know and if you can link me to the source if possible that would be great but not necessary at all. Well hope you all enjoyed. Until next time.




Saturday, September 26, 2009

Admech counts as Straken

Hey everyone. As i am making an admech army slowly.. I needed a suitable Magos to command it. So I decided to do a counts as commander. I chose Straken mostly because he is cool. So lets see the results:


I used a techpriest model base. I put a big obnoxious gun on the servo arm part. It represent the shotgun although i made it look like a large laser on purpose. The rest is self explanatory. I like him. he is a bit silly but I like him. The camera likes to show the red bleed through the metallic parts.. but that is not the case on the actual model. Oh well... Just a quick painting update. I do enjoy how the model turned out.

All your Base... Space Hulk themed

Hey everyone. Its been a while. I meant to put this up for over a week now.. So here we go finally. I know I did a post about my space hulk bases before but with Space Hulk out and since I am working on more deathwing I figured I would do a all your base segment on making space hulk bases or at least how I do it. Its going to be similar to the older post but with WIP shots.

Alright so firstly you need your bases. Since it is deathwing they are terminator bases. But you could do this with any size base in theory. What I used to get the grate effect was plastic screening for doors. Why the plastic one? Well the metal screen doesnt bend it will just kink. Also the metal one can cut or rip your skin so the plastic one is safer. Anything will work for grating though if you don't have window/door screening you could use stitchery canvas which most art supply places should have. That also works very well. As in the picture lay the screen down and then apply a small amount of pva glue all over the base and push it down onto the screen. Less is more! This is because the glue will bleed through the screen so do this on a glass or glass like surface as they clean easier and you can get the screen off the glued table part easier.

Alright After letting it dry for at least 8 hours or more (I suggest a full day) you are ready to trim them off. The best way to lift the bases is from the screen that way should it be stuck to the table a bit from the glue (and by the way you should periodically lift the screen from the table and clean any glue off the table to be safe). If you grab the bases them selves you could pull them off the screen if not careful. Then with a xacto or hobby knife (a scissor or razor could even work.) cut around the outside of the base to free it from the screen. A cutting mat is preferable. As you can see with the picture above you do not need to make it perfect. Any excess screen can be clipped flush with hobby clippers. Should some screen lift from the base you can make spot repairs with superglue.


Alright after you trim the screen flush with the base its time to add some. Plasticard works great for this. Cut some strips of card longer then the base and glue it to the base. Once dry clip it so it is flush with the base. Add as much or as little as you would like. You can even add extra bits like unused rhino doors to represent a door blown out or ammo crates etc etc.


Once your done its time to paint. Start with a black base coat to every part of the base. Be sure it gets between the screen to the base itself below but do not clog the screen with paint. After that drybrush the entire thing with boltgun metal. be careful not to get too much down on the actual base. After that paint the accent parts whatever you want. I suggest some plasticard strip be painted some color to make the base pop and not look monochromatic and boring. After that semi drybrush some bestial brown over areas to give a weathered grime look (this is a space hulk after all). Add some blood spatter if you want then wash the grimy areas and a bit of the non grime areas around the grimy section with devlan mud. This will make the grime. Once that is fully dry give a nice heavy wash of badab black over the rest of the base with a bit of an overwash into the grimy areas. This makes the metal really pop and show the grating. it will also cover an bolt gun drybrush that got onto the bottom of the base.
And that's pretty much it. Don't worry about the pva glue clogging the screen it wont as long as you do not add way too much. Remember less is more. Well hope you enjoyed and this is just my way of doing it. There are other ways out there. Take care.



Wednesday, September 9, 2009

Angels Of Fury Fluff

Hey everyone. I have been working on this successor chapter's fluff for at least 2 years now and while I only have 7 models painted for the army I thought I would share the fluff I have done now. Its not much for such a long time working on it but I had other stuff to do aside from this. So here we go!

Name: Angels of Fury


Parent Chapter(s): The Unforgiven... This meaning that this chapter was formed by not just the Dark Angels but the Angels of Vengeance, Absolution and Redemption chapters as well (Kept it to the second founding unforgiven)


Color Scheme: Battle grey armor, flat red emblem and weapon, black robes.


Chapter symbol: A skull with a red triangle behind it.

Knightwing symbol (first company): Crossed swords.

Razorwing symbol (second company): stylized lightning bolt/wing through a circle. The


Knightwing is there version of the Deathwing and the Razorwing is there version of the Ravenwing.


Special Characters (Not Necessarily relating to a codex special character to "count as"):

Uriel - Supreme Grand Master

Mezarius - Grand Master of Librarians

Jarus - Grand Master of the Knightwing

Mikael - Grand Master of the Razorwing

Camael - Grand Master of the Offices of Chaplaincy

Zephon - Grand Master of the Apothecarium

Gridael - Grand Master of the Forge

Azamiel - Interrogator Chaplain

Kurmael - Venerable Dreadnought The Ancient One


Battle Company Masters:

Behemial - Company Master of the third company

Sangrel - Company Master of the fourth company

Xerxes - Company Master of the fifth company


Reserve Company Masters:

Varcan - Company Master of the sixth company

Kyrial - Company Master of the seventh company

Asron - Company Master of the eighth company

Cassiel - Company Master of the ninth company


Scout Company Master:

Batarel - Company Master of the tenth company


The Chapter holds there helmet in high regard and every member wears there helmet into battle. Every piece of wargear is cared for diligently but the helmet takes on a special significance for the chapter.

Battle cry: Brothers! Release the Fury of the Lion in the name of the Emperor!!

Chapter Location:

The Angels of Fury is a fleet based chapter as far as can be told by outsiders, as it appears the entire Chapter moves as one from one system to another. Even with this the case the majority of the chapter hangs back or orbits a dead planet in the area while the chapter disperses throughout the entire system quelling rebellions and aiding in any fights against the xenos. The Chapter also takes this time to find promising recruits. Also due to this method of movement the reserve companies see more regular combat as a company as well as individual squads reinforcing battle company positions.

It is unclear why the bulk of the chapters fleet chooses to orbit over dead planets but it is thought that those not in conflict are training on the planets surface where the different terrains encountered from ruined cities to harsh deserts cannot be truly imitated onboard training vessels. This cannot be confirmed as the chapters presence at these planets is enough to divert local patrols to other areas of space less defended. Some scholars point to this fact as evidence that the chapter is doing more then training on those planets, speculating that they are searching for something.

The chapter never stays for long however and rarely communicates with local armed forces unless helping against large Ork attacks or other xenos problems and even then only rarely. The Angels of Fury hardly ever fight intermixed with local forces unless the situation is absolutely dire. Without word the entire fleet dissappears into the warp towards another system once the system has become as one imperial commander remembers one of the higher ranking Astartes saying "Purified".

In some cases vessels in orbit over dead planets have suddenly broke orbit and made for an adjacent system. These rapid response strike vessels are followed by half the fleet not in direct conflict within two standard days and the rest of the chapter once the current sytem is purified.


Chapter Traditions:

The Angels of Fury chapter like all chapters has certain rituals and traditions that they follow. One of these traditions that is noticed by anyone who bears witness to the chapter is that everyone from the Supreme Grand Master down to even scouts wears a helmet. It is a source of pride amongst the chapter and even when part of a council or meeting the Angels of Fury members always come with helmets on and only after formalities will some of them remove their helmet. A second visible tradition is that when not in armor every member of the chapter wears there robes. When in armor all battle company members must wear there robes. The razorwing are not required to wear there robes unless in attendance of an important ritual. The Knightwing is also not required to wear there robes when in there armor. Scouts have not yet earned the honor of wearing there robes into battle and as such usually wear a cloak. instead. The only command staff that is not required to wear a robe while in armor at any given time are Techmarines. This is thought to be for practical reasons.

Being founded by the unforgiven as a whole instead of one parent chapter the Angels of Fury maintain communication with all members of the unforgiven. In line with this the entire chapter is known to link up with the Dark Angels at times although imperial personnel cannot confirm this. The Angels of Fury invest great effort in keeping there link up with The Rock low profile. If reports are true then this fighting force of astartes navy assets and Marine personnel is frightening indeed. It is during this time that watchers in the dark are present onboard Angels of Fury vessels. All other times the Angels of Fury have no Watchers in the Dark present.

Purity above all else is critical to the chapter so to is there Apothecarium. The chapter has some of the finest apothecaries mostly due to the greater demand placed upon them. Constantly monitoring the geneseed is strictly adhered to while performing the additional duties demanded by the chapter. These include there usual battlefield and non battlefield duty, aiding the Techmarines in creating and maintaining the honored Dreadnoughts, Monoriting the Librarium from Grand Master to potential Lexicanian, Monitoring any official dealing between there brethren and other officials, and lastly monitoring the serfs and the organic portions of a servitor. Because of this the Apothecarium consists of a larger number of apothecaries then the codex astartes would dictate. It is thought that with such a good apothecarium that the chapters strength at its largest is around 2000 marines. As they are constantly in battle ths actual number is probably around 1600. This estimate would seem to be supported by its large navy and the fact that it recruits from nearly every suitable world they visit.

Chapter Layout and Honor Guard

1st company: Knightwing. This company is always fielded in terminator armor

2nd company: Razorwing. This company is always fielded on bikes and speeders regardless of chapter organization. Rarely utilize the Storm variant land speeder.

3rd-5th companies: Battle Companies. Standard battle companies. Each battle company has a number of company veterans who are members of the inner circle and assist the Company Master directly when on the hunt. When the chapter is not organized into an "unforgiven" pattern these veteran sqauds are deployed in 2 specific ways to help hunt the fallen. The Vengeance pursuit squads (Vanguard Veterans) are squads that hunt the fallen. When given jump packs they can assist any part of the battle line as well as locate and pursue the fallen often workin in concert with knightwing and razorwing detachments. The 2nd way is as Interdiction squads (Sternguard). These are veterans marksmen who go to battle almost solely in drop pods. These squads are given access to the chapters ranged weaponry and are the sole users of heavy flamers. The squads also have the honor of utilizing the chapters combi weaponry as well as the chapters special ammunition. Given the right combi weapon and with there ammunition these squads become effective against many targets and are adept at cutting off escape routes. When hunting the fallen these squads are used to sow confusion and terror in the ranks of enemies at key locations to cut the enemy off from itself and establish covering fire for the other elements of the hunt. It should be noted that these squads can also handle themselves in close combat if necessary.

6th-9th companies: Reserve Companies. Standard reserve companies that also have there own veterans which are broken into vengeance pursuit squads and Interdiction squads.

10th company. Scout company The only company that is not a part of the razorwing that is permitted to use bikes. As the company master of this company is a member of the inner circle like all masters he knows of the ongoing hunt. His company maintains a force of scout bikes that have the heraldry of the razorwing on them. These units are not a part of the inner circle but when in battle alongside there razorwing brothers are treated as an element of that company. They are not used to directly go after the fallen but rather are useful for guiding in other members of the inner circle as well as trapping parts of the battlefield. It is also noted that at times scouts will be used by the razorwing as fire support or as assaulters jumping out of the Storm variant speeder. The Scouts are never used for direct confrontation with fallen but rather to help with enemy resistance freeing up the inner circle to go directly after the fallen.

Chapter Fleet personnel: The fleet of the chapter is one of the largest astartes battle fleets that always moves as one. This is a double edged sword as it makes the fleet very powerful but it also means in large campaigns the fleet would be more vulnerable to boarding actions. This however is not the case as the entire chapter from serfs to the leader are well trained in boarding and counter boarding actions due to the Knightwings vigilance. Even so serfs are not space marines and can only do so much. This has given rise to a unique practice that the chapter uses. It is not known when this has started. The Chapter has what it calls Naval Sentries. These sentries are battle brothers of the Chapter that are dispersed throughout the fleet whose sole duty is to protect from boarding actions. There actual number is not known but due to the nature of a large fleet it is estimated that they number atleast 600 strong. These Sentries are not permanently assigned this duty but rather are cycled. Each sentry squad is a part of a company from 3rd to 9th company and are cycled from sentry duty to standard astartes duty. While this sentry duty is there sole duty while part of the naval sentry detail they also help train the scouts in anti boarding actions as one day should the scout survive they will be a part of the sentry detail cycle.

The Honor Guard: The Honor Guard has just one objective and that is to protect the Supreme Grand Master. Currently that man is Uriel. The Honor Guard number roughly 10 men that are hand picked by the Supreme Grand Master although when he dies the Honor Guard is not replaced by choices of the new Supreme Grand Master. Currently Uriel has hand picked 4 members from when he was elevated to the position. They are picked from members of the inner circle and only Chaplains, Librarians, Company Masters and Techmarines are not allowed to be picked. This means that company veterans to Knightwing and razorwing are eligible. Once picked the marine is given terminator training if they are not members of the deathwing and more importantly are assigned a suit of artificer armor and a relic blade. The relic blade is only used in battle if the Supreme Grand Master permits and is rarely used by the Chapter Champion. If the Honor Guard's duty is to protect Uriel then the Chapter Champion is akin to the personal bodyguard. The champion is the first to step in the way of anyone approaching Uriel in battle or in council. He will only step aside when Uriel orders him to. The Current Chapter Champion is Sangriel. The Honor Guard never take there helmets off except when they are by themselves or when they are alone with Uriel.

So that's the fluff so far. I know some of it is unorthodox but I took creative license as its my home brewed idea. Also the chapter uses the new space marine codex. Why? Well I am doing everything from the Dark Angel Codex with my Dark Angels Armies. If I used that for my Angels of Fury it would be the same army and play style with a different color and that would be boring. The new Space Marine codex play differently and has some fun units so I went with that.
Hope it was not too boring. until next time..

Monday, August 24, 2009

Callidus and Admech

Hey everyone. Some more pics of some models painted. My callidus assassin and 2 test models for my admech imperial guard. So lets get right to it.


The flash really made the colors look a lot brighter then they are. Regardless I liked how the model turned out. Went with a dark blue suit color for fun.





These guys will be for my Admech army using imperial guard codex. The one on the left will represent flak armor and the other will be for carapace armor. The red is scab red but the flash again makes it look brighter. I will eventually take better photos of stuff in the future. The metallic part is a mixture of black and boltgun metal. I like the result. legs are high elf archer or warrior (for carapace), chest and arms are cadian and the head is elysian. You'll have to use greenstuff to blend the legs and chest together as they do not line up correctly. My greenstuff skill is poor at best but with time i think my skills will improve as I will have to make many of these guys.
Well that's it. Hope you enjoyed. Until next time.

Sunday, August 16, 2009

Blood Reavers Blood Knight

Hey. Another paint progress update. This time its another Blood Reavers model. This is a count as Emperor's Champion but for the Blood Reavers they call it Blood Knight. So here are some pictures.


Firstly I want to say that the Blood Reavers are loyal to the Emperor and the Imperium. I kept the horns on the helmet because there is no real reason why loyal chapters cannot have some horn iconography. Also the Blood Reavers army will have a list for Blood Angels and a list for Black Templars. This model will only be for lists that are Black Templars lists.
I like the giant axe as it goes well with the aggressive style that I'm trying to give the Blood Reavers. Well that's it for now. Until next time.

Saturday, August 15, 2009

Counts as Lysander and Exorcists Champion

Hey everyone. Here are the rest of the models I finished last week. One is a kit bashed Emperors Champion the other is a counts as Lysander. Here are the pics again not the best quality photo and the models look better in person. I am no pro painter though which should be obvious.


So this model is an Exorcist model for the Exorcists chapter. I plan to build a list for them using the black Templar's codex. Hence why I have this champion model. However should I use another codex I can use him as a captain with thunderhammer. The hammer fits well with the fluff of the chapter considering they recieve similar training for combating demons that Grey Knights do. And the Hammer is a big theme for hunting Daemons so here Henry has a hammer.

Here is the counts as Lysander for a DIY chapter called Bone Scorpions. Lysander was a good character for them as he fit there style. More on them as I figure out what I exactly what I want to do with them.

I am almost done with some other models so another painting update soon. Do not worry I have plans for more basing and tactica and etc etc videos. So until then. Take care