Showing posts with label Angels of Fury. Show all posts
Showing posts with label Angels of Fury. Show all posts

Wednesday, September 9, 2009

Angels Of Fury Fluff

Hey everyone. I have been working on this successor chapter's fluff for at least 2 years now and while I only have 7 models painted for the army I thought I would share the fluff I have done now. Its not much for such a long time working on it but I had other stuff to do aside from this. So here we go!

Name: Angels of Fury


Parent Chapter(s): The Unforgiven... This meaning that this chapter was formed by not just the Dark Angels but the Angels of Vengeance, Absolution and Redemption chapters as well (Kept it to the second founding unforgiven)


Color Scheme: Battle grey armor, flat red emblem and weapon, black robes.


Chapter symbol: A skull with a red triangle behind it.

Knightwing symbol (first company): Crossed swords.

Razorwing symbol (second company): stylized lightning bolt/wing through a circle. The


Knightwing is there version of the Deathwing and the Razorwing is there version of the Ravenwing.


Special Characters (Not Necessarily relating to a codex special character to "count as"):

Uriel - Supreme Grand Master

Mezarius - Grand Master of Librarians

Jarus - Grand Master of the Knightwing

Mikael - Grand Master of the Razorwing

Camael - Grand Master of the Offices of Chaplaincy

Zephon - Grand Master of the Apothecarium

Gridael - Grand Master of the Forge

Azamiel - Interrogator Chaplain

Kurmael - Venerable Dreadnought The Ancient One


Battle Company Masters:

Behemial - Company Master of the third company

Sangrel - Company Master of the fourth company

Xerxes - Company Master of the fifth company


Reserve Company Masters:

Varcan - Company Master of the sixth company

Kyrial - Company Master of the seventh company

Asron - Company Master of the eighth company

Cassiel - Company Master of the ninth company


Scout Company Master:

Batarel - Company Master of the tenth company


The Chapter holds there helmet in high regard and every member wears there helmet into battle. Every piece of wargear is cared for diligently but the helmet takes on a special significance for the chapter.

Battle cry: Brothers! Release the Fury of the Lion in the name of the Emperor!!

Chapter Location:

The Angels of Fury is a fleet based chapter as far as can be told by outsiders, as it appears the entire Chapter moves as one from one system to another. Even with this the case the majority of the chapter hangs back or orbits a dead planet in the area while the chapter disperses throughout the entire system quelling rebellions and aiding in any fights against the xenos. The Chapter also takes this time to find promising recruits. Also due to this method of movement the reserve companies see more regular combat as a company as well as individual squads reinforcing battle company positions.

It is unclear why the bulk of the chapters fleet chooses to orbit over dead planets but it is thought that those not in conflict are training on the planets surface where the different terrains encountered from ruined cities to harsh deserts cannot be truly imitated onboard training vessels. This cannot be confirmed as the chapters presence at these planets is enough to divert local patrols to other areas of space less defended. Some scholars point to this fact as evidence that the chapter is doing more then training on those planets, speculating that they are searching for something.

The chapter never stays for long however and rarely communicates with local armed forces unless helping against large Ork attacks or other xenos problems and even then only rarely. The Angels of Fury hardly ever fight intermixed with local forces unless the situation is absolutely dire. Without word the entire fleet dissappears into the warp towards another system once the system has become as one imperial commander remembers one of the higher ranking Astartes saying "Purified".

In some cases vessels in orbit over dead planets have suddenly broke orbit and made for an adjacent system. These rapid response strike vessels are followed by half the fleet not in direct conflict within two standard days and the rest of the chapter once the current sytem is purified.


Chapter Traditions:

The Angels of Fury chapter like all chapters has certain rituals and traditions that they follow. One of these traditions that is noticed by anyone who bears witness to the chapter is that everyone from the Supreme Grand Master down to even scouts wears a helmet. It is a source of pride amongst the chapter and even when part of a council or meeting the Angels of Fury members always come with helmets on and only after formalities will some of them remove their helmet. A second visible tradition is that when not in armor every member of the chapter wears there robes. When in armor all battle company members must wear there robes. The razorwing are not required to wear there robes unless in attendance of an important ritual. The Knightwing is also not required to wear there robes when in there armor. Scouts have not yet earned the honor of wearing there robes into battle and as such usually wear a cloak. instead. The only command staff that is not required to wear a robe while in armor at any given time are Techmarines. This is thought to be for practical reasons.

Being founded by the unforgiven as a whole instead of one parent chapter the Angels of Fury maintain communication with all members of the unforgiven. In line with this the entire chapter is known to link up with the Dark Angels at times although imperial personnel cannot confirm this. The Angels of Fury invest great effort in keeping there link up with The Rock low profile. If reports are true then this fighting force of astartes navy assets and Marine personnel is frightening indeed. It is during this time that watchers in the dark are present onboard Angels of Fury vessels. All other times the Angels of Fury have no Watchers in the Dark present.

Purity above all else is critical to the chapter so to is there Apothecarium. The chapter has some of the finest apothecaries mostly due to the greater demand placed upon them. Constantly monitoring the geneseed is strictly adhered to while performing the additional duties demanded by the chapter. These include there usual battlefield and non battlefield duty, aiding the Techmarines in creating and maintaining the honored Dreadnoughts, Monoriting the Librarium from Grand Master to potential Lexicanian, Monitoring any official dealing between there brethren and other officials, and lastly monitoring the serfs and the organic portions of a servitor. Because of this the Apothecarium consists of a larger number of apothecaries then the codex astartes would dictate. It is thought that with such a good apothecarium that the chapters strength at its largest is around 2000 marines. As they are constantly in battle ths actual number is probably around 1600. This estimate would seem to be supported by its large navy and the fact that it recruits from nearly every suitable world they visit.

Chapter Layout and Honor Guard

1st company: Knightwing. This company is always fielded in terminator armor

2nd company: Razorwing. This company is always fielded on bikes and speeders regardless of chapter organization. Rarely utilize the Storm variant land speeder.

3rd-5th companies: Battle Companies. Standard battle companies. Each battle company has a number of company veterans who are members of the inner circle and assist the Company Master directly when on the hunt. When the chapter is not organized into an "unforgiven" pattern these veteran sqauds are deployed in 2 specific ways to help hunt the fallen. The Vengeance pursuit squads (Vanguard Veterans) are squads that hunt the fallen. When given jump packs they can assist any part of the battle line as well as locate and pursue the fallen often workin in concert with knightwing and razorwing detachments. The 2nd way is as Interdiction squads (Sternguard). These are veterans marksmen who go to battle almost solely in drop pods. These squads are given access to the chapters ranged weaponry and are the sole users of heavy flamers. The squads also have the honor of utilizing the chapters combi weaponry as well as the chapters special ammunition. Given the right combi weapon and with there ammunition these squads become effective against many targets and are adept at cutting off escape routes. When hunting the fallen these squads are used to sow confusion and terror in the ranks of enemies at key locations to cut the enemy off from itself and establish covering fire for the other elements of the hunt. It should be noted that these squads can also handle themselves in close combat if necessary.

6th-9th companies: Reserve Companies. Standard reserve companies that also have there own veterans which are broken into vengeance pursuit squads and Interdiction squads.

10th company. Scout company The only company that is not a part of the razorwing that is permitted to use bikes. As the company master of this company is a member of the inner circle like all masters he knows of the ongoing hunt. His company maintains a force of scout bikes that have the heraldry of the razorwing on them. These units are not a part of the inner circle but when in battle alongside there razorwing brothers are treated as an element of that company. They are not used to directly go after the fallen but rather are useful for guiding in other members of the inner circle as well as trapping parts of the battlefield. It is also noted that at times scouts will be used by the razorwing as fire support or as assaulters jumping out of the Storm variant speeder. The Scouts are never used for direct confrontation with fallen but rather to help with enemy resistance freeing up the inner circle to go directly after the fallen.

Chapter Fleet personnel: The fleet of the chapter is one of the largest astartes battle fleets that always moves as one. This is a double edged sword as it makes the fleet very powerful but it also means in large campaigns the fleet would be more vulnerable to boarding actions. This however is not the case as the entire chapter from serfs to the leader are well trained in boarding and counter boarding actions due to the Knightwings vigilance. Even so serfs are not space marines and can only do so much. This has given rise to a unique practice that the chapter uses. It is not known when this has started. The Chapter has what it calls Naval Sentries. These sentries are battle brothers of the Chapter that are dispersed throughout the fleet whose sole duty is to protect from boarding actions. There actual number is not known but due to the nature of a large fleet it is estimated that they number atleast 600 strong. These Sentries are not permanently assigned this duty but rather are cycled. Each sentry squad is a part of a company from 3rd to 9th company and are cycled from sentry duty to standard astartes duty. While this sentry duty is there sole duty while part of the naval sentry detail they also help train the scouts in anti boarding actions as one day should the scout survive they will be a part of the sentry detail cycle.

The Honor Guard: The Honor Guard has just one objective and that is to protect the Supreme Grand Master. Currently that man is Uriel. The Honor Guard number roughly 10 men that are hand picked by the Supreme Grand Master although when he dies the Honor Guard is not replaced by choices of the new Supreme Grand Master. Currently Uriel has hand picked 4 members from when he was elevated to the position. They are picked from members of the inner circle and only Chaplains, Librarians, Company Masters and Techmarines are not allowed to be picked. This means that company veterans to Knightwing and razorwing are eligible. Once picked the marine is given terminator training if they are not members of the deathwing and more importantly are assigned a suit of artificer armor and a relic blade. The relic blade is only used in battle if the Supreme Grand Master permits and is rarely used by the Chapter Champion. If the Honor Guard's duty is to protect Uriel then the Chapter Champion is akin to the personal bodyguard. The champion is the first to step in the way of anyone approaching Uriel in battle or in council. He will only step aside when Uriel orders him to. The Current Chapter Champion is Sangriel. The Honor Guard never take there helmets off except when they are by themselves or when they are alone with Uriel.

So that's the fluff so far. I know some of it is unorthodox but I took creative license as its my home brewed idea. Also the chapter uses the new space marine codex. Why? Well I am doing everything from the Dark Angel Codex with my Dark Angels Armies. If I used that for my Angels of Fury it would be the same army and play style with a different color and that would be boring. The new Space Marine codex play differently and has some fun units so I went with that.
Hope it was not too boring. until next time..

Monday, November 3, 2008

Prepare Starboard weapons to fire!

Hey there. Here is a bit of an update. Two capital ships.

This is the Thunderchild above. The apocalypse Battleship. Painted in Angels of Fury colors.




The Battle barge Angelic Fury. Obviously in Angels of Fury colors.
They were assembled by Helios Raven link on the right side. More on the way eventually when the order comes in and such. Working on crusade era Thousand Sons now. More to come soon when I have time to post something more substantial. Sorry for the bad pictures. Hope you enjoy. Until next time.

Sunday, October 26, 2008

My counts as Pedro Kantor

Another thing I finished during the little paint fest. He is for my Angels of Fury Army.




He is Supreme Grand Master Uriel. Chapter Master of the Angels of Fury. He counts As Pedro Kantor rules wise. same wargear obviously. I plan to make multiple Uriel models namely one with Azrael's gear. They are a Dark Angels successor chapter but I plan to primarily use the Space Marine codex with them. Anyway. I like the helmet. It almost kinda looks like the eyes are glowing when seen in person.
Anyways that's about it for what Ive actually completed. I made some progress on my Battle Barge and Apocalypse class Battleship (in Angels of Fury colors) but they are not done. When I finish them ill post them of course. Once I'm done with all that its back to crusade era thousand sons. Until next time.


Wednesday, October 22, 2008

Looks like ill need 2 more.

Mesy messy workspace. Anyway. Ive been pretty sick and its reflected in my drop pod unfortunately. Its done and it serves its purpose but i totally dropped the ball on this one. Maybe when i feel better and after i work on some other stuff ill try and salvage it. the big problem is its misaligned slightly. I dont know how I did it but I did. I could remove the pylons easily enough its the center data console thats on there firmly. Its salvagable i just am lazy.

Now the drop pod can serve its purpose in a game. its built badly but built and its painted. SO I can use it but chances are im just going to buy 2 more instead of the one more i originally needed. So learn from my mistakes and dont assembly under the influence of medication. You think yoru doing great until you sober up.

Its a great kit and a very precise kit so when i eventually start on one again ill talk about it. Anyways up next is my counts as Pedro Kantor for this army his name is Master Uriel. After that is probably my capital ships for BFG then either more BFG or crusade era Thousand sons.

Sunday, October 12, 2008

Sweeping last sector now..

Hey all. Yesterday was a little spur of the moment paint-a-thon with a friend of mine. It was eventful as I made a little progress on my drop pod and some assembly for my Angels of Fury HQ choice. I also start work on some Battlefleet Gothic (BFG) stuff. I finished three nova escorts and started base coating my battlebarge. Since the Nova squadron is done here are the pictures of em.


There nothing spectacular. There done in theme with my Angels of Fury chapter. All my imperial and space marine vessels and mechanicus vessels that I want to get over time will be painted in this way as per my chapters fluff.

Anyway BFG stuff is fast to paint. Assembly is a nightmare for the larger ships as there is no instructions but my friend was nice enough to assemble them for me. Check out Helios Ravens 40k blog at http://heliosravensnest.blogspot.com/. He is helping me out with the assembly of the larger ships aka assembling them and trying to salvage my Thunderfire Cannon as it was a bad mold.

Other then the larger ships potentially being a problem in terms of assembly they are fun and easy to paint. Another nice thing is that escort ships are usually 1 to 2 pieces. Hardest part about painting these guys is basecoating them. although you could do a spray base coat if you wanted. I am just going with brushing it on and it can be a pain to get the paint into the recesses. After the base coat its really up to you how detailed you want to be with yours. I just semi drybrushed adeptus battlegrey on the ship, picked out the engines in black and painted the Lance weaponry in bronze. Then i gave the whole thing a wash of badab black and sealed it with a matte varnish.

So yea anyway that's a little change of pace. I still will be working on the drop pod so when i have time to make more progress I shall. Until then..

Tuesday, October 7, 2008

Small Update

Its been a bit but here is a small update.

Like ive said i switched gears and started on the Drop pod. Now I havent had much time to work on it so this is what I have done so far. Its a great kit. Its not perfect but after doing this much on the pod I will be able to make my second one faster and better.

Just for some perspective on it incase your like me and havent seen a drop pod in person before.. Its pretty big. With the doors down its footprint is roughly that of a landraider. but wider.

So that is it. More to come as I finish it and the other stuff i said prior to this I will put up here eventually. Until then. Take care

Friday, September 19, 2008

The Beginning of a Thunderfire Cannon

Greetings. As I stated before ill be giving the Thunderfire Cannon a go and see how far I get on it.

These are the pieces of it. I am not doing the Techmarine Yet. He will be done after or if i get fed up ill switch to him. Its all pewter unfortunately which means assembly will be a bit of a nuisance.
A note on assembling it. I started a little bit or rather tried. The cannon part of this thing does line up right and I'm having trouble getting it to fit right. I ran out of ideas on it so I'm going to start work on this thing in reverse order and work on the treads and mount for it first. If the thunderfire cannon itself was plastic this would be a lot easier. I may switch gears and work on the drop pod first depending on if I give in to the drop pod calling to me.

Wednesday, September 3, 2008

Angels of Fury Heavy weapon

Hey here is my final model that I needed to finish.

I really need to make a photo diffuser or whatever its called so i can take decent pictures. Anyway he is for my Angels of Fury chapter which is a successor of the unforgiven. I have plans for the left arm that is supposed to be a part of the missile launcher and its not the whole afraid to use plasma look either.
Anyways now its back to my Crusade era Thousand sons. Before i try and assembly line the rest of the terminators and the tactical marines I am going to make my HQ unit a Librarian of course. I have to make a Khopesh for him so ill show a tutorial for power armor khopesh making when I get to making it. Until then

Sunday, August 31, 2008

Snap Fit Terminator pt 2

Well here is the snap fit terminator fully painted and based. He is for my Angels of Fury chapter hence the scheme. I did rush him a bit but I also tried to give his black helmet some shading and it looks much better in person. One thing that holds true regardless of snap fit or regular terminator is that I hate painting the eyes for terminators. Anyways here he is:


So how is the snap fit terminator? I think its great. He goes a lot faster then a standard terminator and the detail really is nearly the same as a regular terminator kit. Now I did cut of the plastic pin that snaps him onto the base. The reason I did that is because I'm doing all my Post Heresy Imperium Terminators in a Space Hulk theme which covers the hole. One thing about the snap fit is that its a very snug fit. I still put a little dab of glue on the bits before snapping them together but that's just me. It does take some finesse to get them arms fully on but other then that I like the snap fit models.
Plans as of now for future miniature work is to make all the crusade era head I can with the remaining warriors of chaos box then work on two other models then back to thousand sons.. at least that is the plan as of now. Progress will be posted. Take care

Thursday, August 28, 2008

Snap Fit Terminator pt 1

Alright so here is the first part of a 2 part review of the snap fit terminator in particular. However since this is a review of the sprue in general i will talk about the ork as well


Firstly I must say that they are very nice. As i'm sure others already know the detail on these snap fits are really good. Everything is on the sprue from base to body. Both the Nob and the terminator have as much detail I feel as there multi part brethren. Pose ability is limited due to the nature of snap fit but I did notice after taking the terminator off the sprue that the arms have pose ability. Its not much but you can add some personality to the model by posing the arms up or down.
Now you could of course get better posing by cutting the plastic pins and some green stuff to get more pose ability but that's more work then needed for snap fit. What is nice is according to the White dwarf issue you can interchange the parts they show the chest and head of a multi part kit on the snap fit model. So you could change the arms as well.
Well that was long winded but to sum up the snap fit models look great for being snap fit. Also for an Ork or Space Marine army I would think the assault on black reach box would be a good investment to fill out an army.

Wednesday, August 27, 2008

Angels of Fury Tactical Marine pt. 2

I know I said I'm working on my vindicator and I am! This is the same angels of Fury marine but with some highlight things and shading on the robes. So now this marine is done. If anyone does have black robe shading tips i would like to hear them.
What this a pen? Well yes. Just thought id add a little tip for some people who may use fine tip brushes and black paint or ink to do things like purity seal writing or the highlights like on the shoulder pads of the Marine above. I find that the 005 is the best thickness with the next best being 01. I use this in place of paint its faster and i have more control over it. Id highly suggest anyone who will be doing any black text writing (Inquisition, Space Marines even Orks and chaos) that they invest in a pen or two. I don't know if they come in other colors and if they do what color and how thin. If they do they would be ideal for Tau sept markings.

Until next time.

Release the Fury of the Lion in the Name of the Emperor!!

Hey. So this is not Thousand Sons but worry not. Some Friends and I had a impromptu paint fest and I started work on a test model for my own Chapter and wanted to finish him. They are called the Angels of Fury. They are a Unforgiven successor chapter. Information on them can be found in the forum the Gathering of Angels the link to which is in my Astronomicon. I did change one bit of fluff and now I will be fielding all non bike riding power armored marines in robes. He was painted fast and aside from some glaring mold lines he came out well. Ive touched up his eyes since the photo. That is his color scheme. Adeptus Battlegrey armor, black robes, mechrite red emblem and weapons. The model is done color scheme wise. Being a test model I did not do as much detail especially since he is rank and file. I like how he looks though considering I am not a good painter.

I do pose a question to you all and that is how do I highlight or shade a black robe while keeping the look of a robe and not having it look like molded armor? I have no idea. If you have some insight please comment with it or a link to a helpful resource. Thanks! And worry not I am back to working on the Vindicator again.