Saturday, September 27, 2008
It is for my Angels of Fury army. I will have to get at least one more Drop pod for the army proper but that is another story. It is going to be for my Sternguard (Which I am calling Interdiction squads) though. And the area around the aquila has been touched up so it looks better now. Its a simple color scheme.
The Kit for the pod is great. A little daunting to look at at first but its straightforward with the instructions. It comes with aquilas or chapter specific icons. Black Templars, Dark Angels, Blood Angels, Ultramarines, Space Wolves and Imperial Fists which could function as Crimson Fists no problem. And there is one for each door. So that is nice. And its made to be able to open and close the doors. Having it in person it is bigger then I would have thought. Not a bad thing just didn't expect it.
So more to come on the Drop pod. I also plan to do a segment look at Stubborn and Fearless. Not so much pitting them against each other but more looking at what they do. I love both of them and I think there both great. Yea even in massive ork armies that cant make the saves. Ill explain why in that segment whenever I do it. And don't worry I haven't forgotten about my Crusade Era Thousand Sons I just wanted do the Drop pod and take a little break from them.
That reminds me I will also do a Segment for the Army lists for both my Angels of Fury Dark Angels Succesor chapter (Using the new SM codex list) and for my Crusade Era Thousand Sons. When I dunno yet but I will and ill do a progressive paint log on them as I finish units or transports for units except for the crusade era thousand sons. Ill do shots of them as I finish batches of em and again with the army as a whole as I finish units to see the progression. Kind alike a checklist thing Anyways..
If you have the new Drop pod or Thunderfire Cannon tell me what you think of the kits.
Friday, September 19, 2008
Here is the top of the box. The spearhead is designed to give you the codex and a splash of new models to wet your whistle so to speak. Some of the earlier spearheads like Dark Angels were different in that you got essentially like 1000 points of an army really.
This is the contents. Basically everything is taken out of there boxes and put into the spearhead box to save room so that it is not some giant box thing of doom. The pewter to the left and plastic to the right. The Drop pod is bigger then I expected. Also the Codex is under the drop pod.
The Picture above this one gave them away but they deserved a closer look. GW made bases for bikes! These are the bases that come with the scout bikers. Now I would imagine that GW will eventually put these bases out for sale by themselves like they do there other bases. I hope they do at least because I need em for my Ravenwing.
I didnt go into detail on the contents because we all know it and the website of GW has it there to see and all nicely painted too.
Ok so im putting the Thousand Sons on hold a bit. I will still work on them but not solely as I am going to make something out of the spearhead and post progress on them. I am starting with the Thunderfire Cannon because I think it looks cool. I will still base coat thousand son stuff and what not but the cannon will be my focus.
Still with me? Alright good. You will notice the title of this post included a plea for help. A few friends and I are taking are first steps into the world of Battlefleet Gothic. We are going to tie it into our 40k games for fun and the ships look cool. The Help I need is if anyone has a link to a site with instructions on how to build the ships. I personally need a sight with assembly instruction of imperial and space marine stuff. But as of right now I just need instruction or a diagram on how to assembly an Apocalypse Class Battleship. If you have any info on this please link me to it in the comments section. Thanks and coming next will be part one of my Thunderfire Cannon. Until then.
Pretty standard stuff. those CCW's were from the tutorial prior to this post. I'm using scrolls to denote astartes of rank. basically sergeants, veterans, terminators and HQ's will have scrolls on them.
I like there poses as they add some life to the models. Not much to say on them really. Other then batch painting these guys works pretty well. Its not overly complicated where it does not work out. And again some crazy plumage but I like it.
Wednesday, September 10, 2008
Here are the weapons on the sprue. Now this can work for anyone wanting a variety in there melee weapons. The hammers work for Salamanders and the Mace for anyone really. You could do what I am doing and skip the whole make it a khopesh part.
Here are the hands I will be using for the khopesh and the arms ill be using to attach them to. I went with some chaos Chainswords because I have no real use for them as of now anyway. Any arm can work though.
Alright so onto the meat and potatoes. What I did was cut the wrist off the chainsword arms and i cut the wrist free from the rest of the gauntlet for the warriors of chaos weapon hand. I also cut the khopesh blade off the chariot arm and the weapon heads off of the warriors of chaos hand.
Here they are complete. Basically just dry fit and file until they fit well enough and glue them all together. Now I know there is no powerpack on these weapons but they can still function as power weapons. Maybe the power generator is inside the weapon or maybe it is empowered by the wielders psychic might. They are Thousand Sons after all. Either way it doesn't matter they will function fine as power weapons.
The use of the warriors of chaos weapon hands were an example of utilizing bits as the khopesh was required. Other examples are the chariot and square bases that I turned into objectives or stratagems. Another example would be the high elf instrument being used as smoke launchers on my vindicator. When I do more examples of utilizing more bits that i essentially wouldn't have a use for i'll of course post it. Until next time.
Monday, September 8, 2008
Saturday, September 6, 2008
So anyway I was able to view a store copy of the new Space Marine Codex. All I have to say is I love it. Now yes its been said that my blessed Dark Angels wont be getting a FAQ to give them things like WS 6 captains and Chaptermasters or 3+ Storm Shields but that's alright. This makes the two codices different from each other and actually gives "Codex" chapters something that sets them apart.
I will not go into specifics but there are some weapon type changes like cyclone missile launcher shooting twice which is cool. I mean I use em in my Deathwing squad and they only shoot once for my Dark Angels. There is other things too like rhinos and Drop pods costing 35 points.. yep that's right.
But back to the codex as a whole. Its beefy stuffed to the brim with fantastic art, cool pictures, fluff and of course rules.
Now I have heard talk over this interweb and of course there are the negative people who hate any change that comes out. And really that is a shame. I am not saying this codex is perfect but it is awesome. Any codex is going to have its flaws and things that are annoying to someone but the proportion of goodness in this book is much much higher then the bad in my opinion.
The special characters are all great in terms of there fluff page and what they do as I'm sure most of us heard through the rumor mills. Cpatains and Company Masters have so many upgrade options and that is col for having diversity.
Point costs for things really are fair. Yea stern guard with combi weaponry are 30 points a pop but that's a veteran unit stats with combi weapon and special ammunition so its fair. Vanguard are expensive and that is also fair. 2 attacks base before counting there +1 for two one handed weapons not to mention the +1 for the charge so honestly its fair.
Now don't get me wrong I love my Dark Angels and they will always be my main army regardless of faq or not faq update because I get my own special stuff. I think the new DA codex is great. But oh man my Angels of Fury (Which are a DA successor) are going to have fun with this codex and my crusade era Thousand Sons will too.
Now I don't want to over hype the codex due to the fact that I really like it so I wont say much more on it. What I will say is check it out if your can.
What I will say is to non space marine players you have nothing to be sore or gripe about other then the fact that GW will always give there poster child first dibs.. but that is just good tactics. Anti space marine tactics will still be as effective in theory as they are now and Space Marine players will not really have to shift gears too much if at all to relearn how to cope.
When I get my Spearhead box I will do a review of it but coming up before that I hope will be my finished Crusade era Thousand Sons HQ (Its gonna count as Tigiruis army list wise).
If anyone else had time to sit down with the codex and look it over they are welcome to comment with there thoughts. I didn't touch on the codex in depth I will do that when i get the spear head. Also mature thoughtful comments. Things like "omg space marines are cheap i hate blah blah blah" is not what this is meant for. Weve all heard that and heard enough of it on forums and the like.
Till next time.
Wednesday, September 3, 2008
Here are the bits I used for this. The Khopesh/ glaive is from a tomb kings chariot box. The power axe is from an assault marine box.
Tuesday, September 2, 2008
Anyway I have one more model to do before going back to my Thousand Sons. Until then.